Valorant 7.07 patch notes: Riot walks back game-changing update

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Bugs related to Cypher
Bugs related to Cypher's X and E skills are remedied in the latest patch (Image: Riot Games)

Valorant patch 7.07 is here alongside a litany of new patch notes, which sees Riot roll back one of the most controversial changes of the previous update.

One of the biggest changes made in the last major Valorant patch was an update to the competitive mode which restricted players in Ascendant rank to only being able to invite players with Platinum rank or higher to their ranked party. This was done in an effort to quell a wave of rank boosting, however this also had the consequence of players now being unable to play with their friends when there's a rank deficit.

Now with Valorant patch 7.07 Riot Games has come to the conclusion that perhaps people being able to play with their friends is a good thing, as the company has rolled back the controversial change just two weeks later. Riot said "In the end, we realized that your ability to have flexibility with your 5 stack was more important than the very small number of people who abuse this exploit" in the Valorant 1.07 patch notes. While it's good that it has listened to feedback, I wasn't sure why this change was made in the first place.

Valorant 7.07 patch notes

The following is the entirety of the Valorant 7.07 patch notes as provided by Riot Games:

Competitive Updates

After listening to your feedback, we have decided to remove the recent rank restriction made to 5 stacks that was implemented in Patch 7.06. We know how important it is to play with your friends and your need for flexibility in order to do that.

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Initially, the rank restriction was made to prevent people from illegitimately boosting to the highest ranks like Radiant. In the end, we realized that your ability to have flexibility with your 5 stack was more important than the very small number of people who abuse this exploit. However, we still recognize that boosting is a risk to competitive integrity and are working on an appropriate long term solution that doesn't impact your ability to play with friends in a 5 stack.

Map Updates

Haven
  • Updated the destruction VFX for the destructible door panels located at Mid Doors/Garage in order to make it easier to see through as it falls away

Performance Updates

  • Enabled Multithreaded rendering for discrete Intel GPUs and lowered required CPU core count

Bug Fixes

General

In Patch 7.06, we fixed a bug that allowed the game to output surround sound when certain conditions were met, but the surround mix was untested and unsupported. Valorant currently only supports stereo and mono sound output.

  • To simulate surround sound on headphones, we offer an HRTF setting. We do not recommend combining the HRTF setting in game with other surround sound virtualization software at the same time since this will result in double processing.
  • Note that other surround sound virtualization software cannot derive surround sound information from the stereo mix.
Agent

Cypher

  • Neural Theft (X) now completes even if Cypher dies after casting.
  • Fixed an issue where you could remain blinded if spectating a flash through Cypher's Spycam (E) as the round ended.

Gekko

  • Dizzy's (E) enemy detection range is now correctly reduced while inside of Viper's Pit (X) ability.
Premier
  • Fixed an issue where the Attacker team takes priority over the Defender team in the Overtime vote.
  • Fixed a bug where a second timer bar would appear after the "Choose Side" vote had already ended.
  • Fixed a bug where certain scenarios would cause subsequent Overtime Priority votes to occur in the following round.

Let's hope Riot listens to the community going forward and avoids making unwelcome changes that no one asked for.

Scott McCrae

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